Warthunder grp file

2569743916

#0 : 02.11.2024 04:12

Hello administrator, I am making content for custom animation units in War Thunder, but since there is no template for the relevant parameters in the animTree.blk file, if you can open the grp file, can you provide me with a copy of the animTree.blk file inside, I am willing to donate lunch money to you.

Мастер Моделей

#1 : 02.11.2024 05:09

Contact me via email master@gamemodels3d.com. Maybe I can help with something.

dencikbuhna

#2 : 23.11.2024 20:17

im also interested how animTrees working. For example m901 

bnlActive:{
 anim:[
  { name:"m901_itv_param", wt:1, pos:1, frame:100},
  { name:"m901_itv_break_water", wt:1, pos:0, frame:0}
 ]
}

 

Мастер Моделей

#3 : 24.11.2024 05:37

Unfortunately, I have never done animation. So I can't help in any way.

This is still in my possible plans for next year.

don Rumata

#4 : 24.11.2024 10:19

О Великий Мастер, Вы оптимист )) По поводу следующего года... 

dencikbuhna

#5 : 24.11.2024 12:26

Unfortunately, I have never done animation. So I can't help in any way.

This is still in my possible plans for next year.

скорее не о анимации, а просто вытянуть структуру файлов.  

Мастер Моделей

#6 : 24.11.2024 15:00

О Великий Мастер, Вы оптимист )) По поводу следующего года... 

Главное, поставить цель. А сроки можно уточнить smiley

jp2549

#7 : 26.11.2024 14:16

looking forwarding to adding feature of .grp support in gmconvertor