Ошибки сайта и моделей / Site and models errors

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Zyszhao

#141 : 25.12.2024 11:33

For Armored Warfare, Merkava Mk.4M Barak seems have some errors, and one piece of K2 turret have mistakenly grouped with hull
https://imgur.com/lfugn7B
https://imgur.com/ZeNbqT8

novoselov_egor

#142 : 02.01.2025 22:58

War Thunder: Ошибка в UV развёртке камуфляжных сетей некоторой техники.

Уже писал до этого, но, как я понимаю, скриншоты не прогрузились, поэтому совмещу всё вместе с (надеюсь) прогруженными скриншотами.

Заметил такую проблему у Vextra 105, Tiger West и Leopard 2A4M: UV развертка их маскировочных сетей отображается неправильно:

https://ibb.co/MZ5bwdv https://ibb.co/jbm5CJ6 - Vextra 105

https://ibb.co/kDbkHqX - Tiger West

https://ibb.co/Jcbv0g7 https://ibb.co/QNPbBVB - Leopard 2A4M

В последнем скрине леопарда я обвел красным развертку текстуры camo_net_c. 

HKG_NN

#143 : 06.01.2025 10:27

War Thunder Mi-24 HIRSS

I find all the Mi-24 model included the superhind 3d model is missing the HIRSS modification.

 
 

 

 

Buta

#144 : 10.01.2025 10:08

Hello.
I found that these models may need to be updated or have a new edition added. I haven't found any topic about them.
In the section: DCS World -> Multirole fighters:
The model named "F/A-18A" is actually the model of "f-18a.edm".
The model named "F/A-18C" is actually the model of "f-18c.edm".
And the model I'm looking for is "fa-18c.edm", which I haven't found yet.
Similarly,
The models named "F-16C bl.50" and "F-16C bl.52D" are actually the model of "f-16.edm".
The model I'm looking for is "f-16c_bl50.edm", which I haven't found yet.
Big thanks for considering updating those files!

JinMaster

#145 : 01.02.2025 09:17

How to get the model part in the picture above, the corresponding part in the website is missing.

shermannwolf

#146 : 15.02.2025 20:55

В Armored Warfare на советской БМП-3 используется неправильная или сломанная текстура

Aguilex2.0

#147 : 18.02.2025 08:47

Tracks of War Thunder models are full modeled in the website viewer but "low-poly" version when the model is downloaded.

Мастер Моделей

#148 : 18.02.2025 09:22

Tracks of War Thunder models are full modeled in the website viewer but "low-poly" version when the model is downloaded.

Unfortunately, tracks in War Thunder (and probably WoT) are low-poly models with texture animation. All track shapes are simulated using alpha textures. You can read about this in the CDK manual The only way I know to make "real tracks" is to find a separate track that often hangs somewhere on a tank and assemble a track manually from its clones, using the existing one as a template https://gamemodels3d.com/forum/?topic=1535

SEZ

#149 : 19.02.2025 19:14

https://gamemodels3d.com/games/armoredwarfare/vehicles/drone
все дроны на сайте были перехвачены РЭБом, и перестали отображатся )

Мастер Моделей

#150 : 21.02.2025 12:21

все дроны на сайте были перехвачены РЭБом, и перестали отображатся )

Поправил. Их реально стало меньше?

SEZ

#151 : 21.02.2025 20:23

все дроны на сайте были перехвачены РЭБом, и перестали отображатся )

Поправил. Их реально стало меньше?

Если меньше, в плане игры то ответить не могу, но судя по новостям, дронов до поломки вкладки в игре было больше, чем сейчас отображаются на сайте. А так сейчас на сайте отображается только меш без текстур

w1984681376

#152 : 14.04.2025 12:00

WarThunder inside the French and Swedish ITO90M OBJ format body models are chaotic

▄ ItO 90M : 战争雷霆 : 法国 : 自行防空炮

ItO 90M : 战争雷霆 : 瑞典 : 自行防空炮

The image below shows the bug that occurs after opening the fbx format with Substance Painter (the downloaded obj format is saved in the fbx format in blender), the UV is irregular, and the white area cannot be painted.

Мастер Моделей

#153 : 14.04.2025 12:04

Wow. I don't know what's wrong yet. But we'll try to fix it.

w1984681376

#154 : 14.04.2025 13:41

Wow. I don't know what's wrong yet. But we'll try to fix it.

 

Thank you for your reply
1. Download the obj format
2. Import the obj format in Blender (must be version 3.6).
3. Dual-open blender window, one window to switch the editing mode, and one window to switch the UV editor
4. Select all models, press the shortcut key "G" and then press "Y" in the UV editor, set the Y axis to 1M, and export to fbx format
5. Import the fbx format into Substance Painter, select the texture of the car body, as long as the color is like this, the UV chaos bug

I started making skins a few years ago on this model website, and this is the first time I've seen this kind of bug