gmConverter3D

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BETEP

#61 : 14.05.2022 21:12

UHQ-текстуры лежат в другой директории "content.hq"

Огонь! спс!

А есть похожий конвертер, но чтобы модельки дернуть?

Nhat Tan Bui Nguyen

#62 : 17.05.2022 03:43

This application is good which I can use for exporting 3D models from World of Tank Blitz from .scg to .obj file. It would be nice if you can update your application GMconverted that can import .obj and .dds file into .dvpl and .scg file for modding. I will provide some .obj sample that you can have a look, additionally, I would like to mod the model of M48A1 Patton to M48A5 Patton.

Here the link:

https://drive.google.com/drive/folders/14y-BKliQl79_CJwoE_8Hjcrl23eTUfbp?usp=sharing

Dark 728

#63 : 06.06.2022 14:34

Have tried using 0.8.1 and the .geometry files manage to upload into the software. However it only seems to get the vertices and shows no faces. Is this an issue with all models as it currently appears to be or?

Мастер Моделей

#64 : 06.06.2022 15:24

Have tried using 0.8.1 and the .geometry files manage to upload into the software. However it only seems to get the vertices and shows no faces. Is this an issue with all models as it currently appears to be or?

I haven't had time to update the program for the new ship format yet. I'll try to make it faster.

Yan_395

#65 : 16.06.2022 09:28

GmConventer3D не открылся (остановлено защитой виндоус от риска компьютера). Как это исправить?

 

Мастер Моделей

#66 : 16.06.2022 11:17

GmConventer3D не открылся (остановлено защитой виндоус от риска компьютера). Как это исправить?

Добавьте его в доверенные приложения.

Мастер Моделей

#67 : 24.06.2022 10:05

Обновил программу.
Теперь читаются файлы .geometry в новом формате.
Так же улучшил сборку моделей из этих файлов. Теперь неправильных моделей должно быть значительно меньше. 

Updated the program.
The new .geometry format is now read.
Also improved the assembly of models from these files. Now there should be significantly fewer incorrect models.

Grzegorz Kowalewski

#68 : 25.07.2022 09:21

Hi, a question from a beginner: how can I download a model from WT and display it GMConverter3D?

Мастер Моделей

#69 : 25.07.2022 09:24

Hi, a question from a beginner: how can I download a model from WT and display it GMConverter3D?

No way. gmConverter does not work with War Thunder models.

Grzegorz Kowalewski

#70 : 25.07.2022 12:25

No way. gmConverter does not work with War Thunder models.

Is there a different way? I tried to do it with Ninja ripper and 3ds max script, but the model does not hold the original size.

porcamiseria

#71 : 25.07.2022 21:19

You have to rescale it.

li02

#72 : 17.11.2022 13:50

Can I use this program to convert the file to .geometry format again? I want to try to make some mods.

Мастер Моделей

#73 : 17.11.2022 14:03

Can I use this program to convert the file to .geometry format again? I want to try to make some mods.

Unfortunately this is not possible. I'm primarily interested in translating models for display on the website, but reversing them for the game is not my area of interest.

soassr

#74 : 30.11.2022 17:06

Получается я могу извлекать модели из тундры без траблов?

Мастер Моделей

#75 : 30.11.2022 19:39

Получается я могу извлекать модели из тундры без траблов?

Не модели, а только текстуры. В файлах dxp.bin хранятся только текстуры.

Мастер Моделей

#76 : 06.05.2023 15:11

Обновил программу.
Исправлено чтение текстур из dxp.bin

Updated the program.
Fixed reading textures from dxp.bin

Dagovax

#77 : 06.06.2023 16:42

Hello, everything works fine, but when I export a WoWs .geometry, all LODS are together. Is there a way I can only export specific lods?
If not, could you add it for support? I only want low lods, but its hard to loop trough all objects because they are named as big integers, and not like LOD0_mesh_nr1, LOD1_mesh_nr1.

Мастер Моделей

#78 : 07.06.2023 05:00

Hello, everything works fine, but when I export a WoWs .geometry, all LODS are together. Is there a way I can only export specific lods?

Unfortunately, there is no information about lods and mesh names in the file itself. All this is stored in the game database. So far I have no idea how to solve this problem.

Dagovax

#79 : 07.06.2023 07:02

Unfortunately, there is no information about lods and mesh names in the file itself. All this is stored in the game database. So far I have no idea how to solve this problem.

You could check which meshes intersect the most, which you can then order by vertex count, LOD0 to LOD3 

Tigerz Hunters

#80 : 15.06.2023 14:53

Is here know how to Import The UV map / Material? Because everytime im import the ship/tank/plane It only export the .obj not included the UV map.