gmConverter3D

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Мастер Моделей

#0 : 12.07.2021 12:36

Новая версия конвертера моделей BigWorld.

Мастер Моделей

#1 : 12.07.2021 12:39

 Версия 0.6.5 

Поддерживаются:
- файлы primitives (World of Tanks, World of Warplanes)
- файлы object (World of Warships)
- файлы scg (World of Tanks Blitz)

Сохраняются как:
- файлы obj

Скачать программу
gmConverter3D-win32-x64.zip

Установка
Распакуйте архив в выбранную папку

Запуск
Запустите gmConverter3D.exe

   

 Version 0.6.5 

Supported:
- primitives files (World of Tanks, World of Warplanes)
- object files (World of Warships)
- scg files (World of Tanks Blitz)

Save as:
- obj file

Download
gmConverter3D-win32-x64.zip

Installation
Unpack the archive to the proper folder

Launch
Run gmConverter3D.exe

jlecoultre

#2 : 12.07.2021 15:10

Thank you very much for updating this tool.

strong99

#3 : 13.07.2021 10:04

Отлично!!!!

Большое спасибо!

gonchar1968

#4 : 13.07.2021 18:21

Новая версия конвертера моделей BigWorld.

Великолепно! А как посмотреть, открыть и сохранить Normal-Map из  WoWS?

yrasovsv

#5 : 13.07.2021 19:30

Подскажите, пож., как открыть модель целиком в World of Warplanes?

Открывает только отдельные файлы *.primitives...

Мастер Моделей

#6 : 14.07.2021 02:54

Великолепно! А как посмотреть, открыть и сохранить Normal-Map из  WoWS?

 NVIDIA Texture Tools Exporter

Подскажите, пож., как открыть модель целиком в World of Warplanes?

Такой возможности в программе нет. Для этого требуется анализ параметров самолёта. Модель состоит из разных частей, которые в свою очередь состоят из разных деталей. В зависимости от конфигурации и улучшений модель в игре собирается из разных деталей.

barrys627

#7 : 14.07.2021 11:32

Has anybody tried this on WT tank tracks to see if they will extract correctly and mapped?

jlecoultre

#8 : 14.07.2021 12:00

@barrys627 Warthunder is not supported.

Aliana Roberts

#9 : 15.07.2021 12:44

This program can open files of the format sc2? These are files from WotB

Мастер Моделей

#10 : 15.07.2021 13:51
This program can open files of the format sc2? These are files from WotB

I am working on this format. While it opens scg, which contains the geometry, sc2 only contains the hierarchy.

Perhaps tomorrow something will work out.

734526071

#11 : 15.07.2021 15:29

How wonderful! Another example of programmer saving the world. Thank you so much.

Мастер Моделей

#12 : 15.07.2021 19:39

How wonderful! Another example of programmer saving the world. Thank you so much.

I am always ready to share knowledge, it is just that sometimes I am afraid to be misled. Because almost all the information I receive is reverse engineering, and it is applicable only in limited cases.

Мастер Моделей

#13 : 16.07.2021 12:32

Добавлена поддержка файлов scg из World of Tanks Blitz.
Если рядом будет лежать соответсвующий sc2 файл, то конвертер получит имена объектов из неё.

Added support for scg files from World of Tanks Blitz.
If there is a corresponding sc2 file next to it, the converter will receive the object names from it.

nhorton1701_g

#14 : 17.07.2021 11:21

Is there a way to extract the World of Warships ports to 3D models for 3d art work?

alicenews

#15 : 17.07.2021 17:17

You need WOWSUnpackTool to unpack whatever you desire from WOWS. Then you can convert it with gmConverter.

nhorton1701_g

#16 : 17.07.2021 18:33

K, i got that now i am looking for the port Fjords and the texture were do i find it?

 

alicenews

#17 : 18.07.2021 01:33

You don't find the whole port. You only find the parts to assemble ports.

TheKnownGuy

#18 : 18.07.2021 14:33

I don't know why, but the tool fails to load collision meshes in WOT Blitz. Everything else loads fine, just those.

Мастер Моделей

#19 : 19.07.2021 04:47

I don't know why, but the tool fails to load collision meshes in WOT Blitz. Everything else loads fine, just those.

Please provide an example of the file causing the error. I will try to fix the program.

TheKnownGuy

#20 : 19.07.2021 05:39

Please provide an example of the file causing the error. I will try to fix the program.

I tried multiple random files stored in WOT Blitz/data/3d/tanks/collisionmeshes (Steam version), but none of them loaded, so I assume every file in that folder wouldn't. 

I first decoded them using the DVPL extract script to sc2 & scg format, and tried to load on your tool.

Every file in other folders in WOT Blitz works, but it's just those in that collisionmeshes folder that won't load.

What's interesting is that they properly loaded before the latest update. Perhaps they've changed the whole collision model system lately?

EDIT: Here is a link for an example file:
https://drive.google.com/file/d/1_kyTBidsSgDVY-OHTR2MS2BHdtkIuxjA/view?usp=sharing

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